LAST ASYLUM: PLAGUE

Alliances

Alliance coordination: timing marches and shared objectives

Coordinate target times, compare live travel durations and make sure alliance members know when they actually need to launch.

Why alliance coordination matters

Alliance content becomes much easier to manage when everyone is working from the same target time and the same understanding of who is travelling from where. The basic problem is simple: different march times mean different launch times if several players need to arrive together.

Planning a coordinated arrival

Start with the target server time, then check each participant's live travel time in-game. Subtract that travel duration from the target to work out when each person should launch. Re-check immediately before committing if distance, buffs or other live conditions have changed.

Use the game client as the final check

This page does not assume rally mechanics, march-speed formulas or hidden bonuses. It simply helps with the timing arithmetic once you already know the target time and each participant's observed travel duration.

Open the alliance ready check for a broader preparation checklist.

Source & freshness

The calculator uses only the times you enter and does not claim how rallies, marches, buffs, latency or alliance mechanics work. Confirm actual travel durations in-game.